Pushl v0.2.0 released
So, I just released v0.2.0 of Pushl. It was a pretty big change, in that I pretty much rewrote all the networking stuff, and fixed some pretty ridiculous bugs with the caching implementation as well.
So, I just released v0.2.0 of Pushl. It was a pretty big change, in that I pretty much rewrote all the networking stuff, and fixed some pretty ridiculous bugs with the caching implementation as well.
The main thing is now it’s using async I/O instead of thread-per-connection, so it’s way more efficient and also times out correctly.
And oh gosh, I had so many tiny but critical errors in the way caching was implemented – no wonder it kept on acting as if there was no cached state. Yeesh.
Anyway, I’ll let this run on my site for a few days and if I like what I see I’ll upgrade it to beta status on PyPI.